Dragonstone
Alternative title: Darkstone (working title)
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Joystick
Genre: Action - Adventure - Fantasy
Gametype: Licensed
Release Year: 1994
Developer: Core Design Ltd.
Publisher: Core Design Ltd.
Players: 1
Hardware: OCS, ECS
Conversions: Also available for Amiga CD32
Disks: 4
Programmer: Barry Irvine (Paradroid/Anarchy), Derek Leigh-Gilchrist (DEL/Anarchy)
Musician: Martin Iveson
Designer: Mark K. Jones, Simon Phipps
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The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.

http://www.mobygames.com/game/amiga/dragonstone
